![]() Staple weapons such as the M82 Assault Rifle, stA-52 Assault Rifle, and stA-18 pistol return from the earlier Killzone games, albeit in new forms and variations. Like its predecessors, Shadow Fall is a first-person shooter in a science fiction setting. As of January 2014, the game has sold over 2.1 million copies, making it the first PlayStation 4 game to surpass the million copy mark and one of the best-selling PlayStation 4 games. Critics also criticized the title's lack of innovation as one of the first eighth generation games. ![]() The game received mixed reception overall it received praise for its visuals and multiplayer modes, while criticism was directed towards the game's single-player mode and several gameplay features, although several critics appreciated the game's attempt to change direction from its predecessors, as well as its more open-ended level design. The game also introduced a new proprietary in-house game engine called Decima. ![]() The single-player campaign is more open-ended and stealth-based than its predecessors, and the multiplayer modes feature new customization options for weapons. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.Īs the first game in the series made for Sony's next-gen console, Killzone Shadow Fall received a number of changes to the series formula. Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. ![]() It is the sixth game of the Killzone series and the fourth game of the series for home consoles. Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4. ![]()
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